ATTENTION: Mob heads in Minecraft 1.13 are united as a single datapack available on the Vanilla Tweaks webpage.

"More Mob Heads" is a loot table system put together for Hermitcraft Season 5 with
the help of **David and Germaine from New Zealand**. The Heads have the texture stored inside the
loot table meaning they wont cause lag spikes when dropping from a mob or opening chest with one inside.
These loot tables have been balanced with farm building in mind. If you don't play with mob farming, xp
farms etc you may want to balance the drop rates acordingly. When killed by a player the mob has a small
% chance to drop. When opening dungeon chests there is a reasonable chance of getting a Steve or Alex
head.

The "loot_tables" folder in the download goes inside the data folder in your world save. IE /worldname/data/loot_tables/

"Even More Mob Heads" is an expansion of the loot table system that requires advancement functions to add loot tables to mobs that otherwise don't have them available through normal means. Once again David has come through with command magic to make this happen. This system adds heads for the Wither, Rabits, Horses, Parrots, Zombie Villagers and Llamas.

The zip file contains three folders, "advancements", "functions" and "loot_tables", all of which belong in the data folder of your world save. IE /worldname/data/

The "loot_tables" folder in the download goes inside the data folder in your world save. IE /worldname/data/loot_tables/

"Even More Mob Heads" is an expansion of the loot table system that requires advancement functions to add loot tables to mobs that otherwise don't have them available through normal means. Once again David has come through with command magic to make this happen. This system adds heads for the Wither, Rabits, Horses, Parrots, Zombie Villagers and Llamas.

The zip file contains three folders, "advancements", "functions" and "loot_tables", all of which belong in the data folder of your world save. IE /worldname/data/

14/08/17 - Fixed issue with shulker heads.

02/08/17 - Added Jeb_ Sheep and Charged Creeper to Even More Mob Heads.

02/08/17 - Added Mule, Skeleton & Zombie Horses to More Mob Heads.

31/07/17 - Optimized Wither mob head drop, removed mistaken killer bunny head drop.

30/07/17 - Added "Even More Mob Heads" advancement pack.

27/07/17 - Added Endermite, Husk, Rabbit, Silverfish, Stray, Vex & Witch mob heads.

25/05/17 - Added four fish heads to fishing loot.

11/05/17 - Fixed an issue with 3 .json files for chests that broke the loot table.

11/08/18 - Upgraded MMB & EMMB to a datapack for Minecraft 1.13.

02/08/17 - Added Jeb_ Sheep and Charged Creeper to Even More Mob Heads.

02/08/17 - Added Mule, Skeleton & Zombie Horses to More Mob Heads.

31/07/17 - Optimized Wither mob head drop, removed mistaken killer bunny head drop.

30/07/17 - Added "Even More Mob Heads" advancement pack.

27/07/17 - Added Endermite, Husk, Rabbit, Silverfish, Stray, Vex & Witch mob heads.

25/05/17 - Added four fish heads to fishing loot.

11/05/17 - Fixed an issue with 3 .json files for chests that broke the loot table.

11/08/18 - Upgraded MMB & EMMB to a datapack for Minecraft 1.13.

49.94% Chance

2% Base Chance

+2% Per Looting Level

0.5% Base Chance

+0.1% Per Looting Level

30% Base Chance

+5% Per Looting Level

5% Base Chance

+2.5% Per Looting Level

2% Base Chance

+1% Per Looting Level

0.2% Base Chance

+0.1% Per Looting Level

10% Base Chance

+5% Per Looting Level

1.75% Base Chance

+0.25% Per Looting Level

2% Base Chance

+1% Per Looting Level

0.5% Base Chance

+0.5% Per Looting Level

4 in 5000 Chance from fishing

2 in 5000 Chance from fishing

2% Base Chance

+1% Per Looting Level

2% Base Chance

+1% Per Looting Level

2.5% Base Chance

+1% Per Looting Level

20% Base Chance

+10% Per Looting Level

20% Base Chance

+5% Per Looting Level

Drops every time

49.94% Chance

0.01% Base Chance

+0.005% Per Looting Level

0.5% Base Chance

+0.1% Per Looting Level

0.002% Base Chance

+0.001% Per Looting Level

0.2% Base Chance

+0.1% Per Looting Level

4% Base Chance

+2% Per Looting Level

4% Base Chance

+2% Per Looting Level

2% Base Chance

+1% Per Looting Level

0.2% Base Chance

+0.1% Per Looting Level

10% Base Chance

+5% Per Looting Level

0.1% Base Chance

+0.1% Per Looting Level

3 in 5000 Chance from fishing

2% Base Chance

+1% Per Looting Level

2% Base Chance

+1% Per Looting Level

0.2% Base Chance

+0.1% Per Looting Level

2.5% Base Chance

+1% Per Looting Level

10% Base Chance

+5% Per Looting Level

Drops every time

10% Base Chance

+5% Per Looting Level

0.02% Chance

0.1% Base Chance

+0.1% Per Looting Level

2% Base Chance

+1% Per Looting Level

100% Base Chance

+0% Per Looting Level

2% Base Chance

+1% Per Looting Level

0.5% Base Chance

+0.1% Per Looting Level

0.5% Base Chance

+0.1% Per Looting Level

0.05% Base Chance

+0.1% Per Looting Level

2% Base Chance

+1% Per Looting Level

2% Base Chance

+1% Per Looting Level

4% Base Chance

+2% Per Looting Level

1 in 5000 Chance from fishing

3% Base Chance

+1% Per Looting Level

5% Base Chance

+5% Per Looting Level

Drops every time

Drops one of four heads

30% Chance for Wither

30% Chance for Wither Invulnerable

20% Chance for Projectile

20% Chance for Projectile Invulnerable

5% Base Chance

+2% Per Looting Level

10% Base Chance

+5% Per Looting Level